ruan
lucas

ruan lucas

I have been developing games since 2021 with experience in Unity C#. I worked on commercial projects for Steam, Playstore and WebGL platforms.​

PROJECTS

HOOK & LOOP
ABOUT
ADIVERBOZ
ABOUT
THE BOTTLE BOY
ABOUT
JU TPS
ABOUT
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CONTACT

Feel free to contact me 🙂

ruanlucaspgbr@outlook.com

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A fun adventure game from FKN where the character sticks to everything he touches in a cloth world.
(2021 - 2022)

Position:

I started as a junior developer, from the middle of the project onwards I was the main developer.

I worked with optimization techniques, publishing on Steam, mobile support and several other important aspects of the project as a whole.
Technologies:

  • Input System
  • Addressables
  • Android
  • Admob
  • Steam publishing

Exploration and horror game focused on narrative with a pinch of action. (WIP)
(2024)

Project by Stray House Studios

Position:

Main Unity developer,

I wrote all the mechanics, level assembly, UI, polishing and Steam integration.
Technologies:

  • URP
  • Shader Graph
  • Addressables
  • Localization
  • Input System
  • Steam publishing
  • Newtonsoft

A demo puzzle game made by FKN with support from SAMPA GAMES.
(2024)

Position:

Lead Unity developer on the team, creating all mechanics and building the entire game.
Technologies:

  • Addressables
  • URP
  • Input System
  • Newtonsoft
  • Shader Graph
  • FMOD Audio
  • Android
  • Notion

JU TPS is a Template/GameKit designed to facilitate the creation of third-person shooter games.

Position:

Developer assistent, help with development for new updates.
Features that i have worked:

  • Refactoring to be more optimized and extensible
  • Vehicle system improvements
  • Input system improvements.
  • Advanced AI system for characters
  • Object Pooling
  • Save Load with Newtonsoft