A fun adventure game from FKN where the character sticks to everything he touches in a cloth world. (2021 - 2022)
Position:
I started as a junior developer, from the middle of the project onwards I was the main developer.
I worked with optimization techniques, publishing on Steam, mobile support and several other important aspects of the project as a whole.
Technologies:
Input System
Addressables
Android
Admob
Steam publishing
Exploration and horror game focused on narrative with a pinch of action. (WIP) (2024-2025)
Project by Stray House Studios
Position:
Main Unity developer,
I wrote all the mechanics, level assembly, UI, polishing and Steam integration.
Technologies:
URP
HLSL Shaders
Shader Graph
Addressables
Localization
Input System
Steam publishing
Newtonsoft
A demo puzzle game made by FKN with support from SAMPA GAMES. (2024)
Position:
Lead Unity developer on the team, creating all mechanics and building the entire game.
Technologies:
Addressables
URP
Input System
Newtonsoft
Shader Graph
FMOD Audio
Android
Notion
JU TPS is a Template/GameKit designed to facilitate the creation of third-person shooter games.
Position:
Developer assistent, help with development for new updates.
Features that i have worked:
Refactoring to be more optimized and extensible
Vehicle system improvements
Input system improvements.
Advanced AI system for characters
Object Pooling
Save Load with Newtonsoft
Educational turn-based game for the city of Formiga, MG, Brazil. Play with your friends to learn the history of the city, visiting historical landmarks like a board game. 2025
Project by fknE.
Position:
Main Unity developer,
I wrote all the mechanics, shaders, level building, UI, and WeGL porting.